Game Design
Design, build and ship playable worlds
Game art, level design, real-time asset creation and interactive development across Unreal Engine and Unity, including AR and VR.

Become a game artist or XR developer
- hours
- 650 hrs
- months
- 24 months
Next batch starts: Weekday Batch — November 2026

Build and ship games for PC and console
- hours
- 480 hrs
- months
- 20 months
Next batch starts: Weekday Batch — November 2026

Design and build mobile games
- hours
- 388 hrs
- months
- 16 months
Next batch starts: Weekday Batch — November 2026

Produce real-time game art
- hours
- 296 hrs
- months
- 12 months
Next batch starts: Weekday Batch — November 2026
Frequently asked questions
MAAC Whitefield currently lists 4 Game Design programme(s), from flagship advanced programmes to focused short-term courses — each with its own hours, eligibility and fee shown on its course page.
Duration varies by programme, from a few months for a focused software course to two years or more for a flagship advanced programme. Each course page states its exact duration in months and hours for both the CareerX and CreatorX tracks.
Most programmes run weekday and weekend batches, with evening and fast-track options on select courses. Live seat availability and the next batch date are shown on each course's own page.
Eligibility depends on the specific course — most require Class 12 to be passed, while several short-term and skill-enhancement courses are open to anyone, including working professionals. Each course page states its exact eligibility.
Every course page shows either an indicative fee range or a clear 'Get fee details' step. Either way, your counsellor confirms the exact fee in writing at a free session before you pay anything, and fees are never hidden behind a form.

